Valve, the developers of the popular multiplayer online battle arena game Dota 2, have permanently banned over 40,000 accounts that were using third-party software to cheat. These cheats were able to access information that was not visible during normal gameplay, giving players an unfair advantage.
Valve’s first priority was fixing the underlying issues that made these cheats possible, but they also wanted to remove bad actors from the active Dota playerbase. To achieve this goal, they released a patch that created a honeypot, a section of data that cheats could read, but would never be read during normal gameplay. Each of the banned accounts read from this honeypot, making it clear that every ban was well-deserved.
While this ban wave is particularly large, it is only the latest action in an ongoing campaign against cheaters and cheat developers. Valve is committed to detecting and removing these exploits as they come and will continue to ban users who cheat. They want to make their position clear: any application that reads data from the Dota client as you’re playing games will result in a permanent ban from playing Dota. This includes professional players, who will be banned from all Valve competitive events.
Valve wants Dota to be a game best enjoyed on an even field, where victories are earned by skill and tenacity. They acknowledge that some players will continue to develop and use new exploits to gain an unfair advantage. Valve will remain vigilant and continue to detect and remove these exploits as they come.
Valve thanks those who reported suspicious behavior in-game and reviewed overwatch cases where this behavior was observed. They appreciate the community’s effort to help make Dota a better experience for everyone.
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