Ubisoft has updated its strategy for the near future, and in a new statement, has revealed that it has canceled three unannounced games and has delayed Skull and Bones yet again. Attributing this leaner focus on “major challenges” and an industry that it says is shifting towards “mega-brands and long-lasting titles,” Ubisoft says that its recent launches have not performed as well as expected. The company will now focus more of its efforts on building its current brands and live service titles and has revised its Q3 2022-23 net bookings target, which it now expects to reach approximately $779 million versus its prior target of approximately $831 million. Skull and Bones, which has been delayed several times, will be released in 2024 and will have an upcoming beta phase before it launches, aiming to have a much more polished and balanced experience.
Ubisoft Changes Strategy and Delays ‘Skull and Bones’ Yet Again

Leave a Reply